(Created page with "Sensing_the_uncanny's bibliography: # <small>I am referring here in particular to misinformation using screenshots of war-simulation game Arma 3, in the context of Russia’s war in Ukraine and Israel’s offensive in Gaza. France 24. (2023). ''War-themed video game fuels wave of misinformation''. [online] Available at: <nowiki>https://www.france24.com/en/live-news/20230102-war-themed-video-game-fuels-wave-of-misinformation</nowiki>.</small> # <small>Alemohammad,...") |
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[[ | <div class="contribution-title">[[Martyna_-_fuzzy_fences,_shiny_coats,_trees_on_fire|fuzzy fences, shiny coats, trees on fire]]</div> | ||
''Documentary Uncertainty Hito Steyerl''. (n.d.). Retrieved January 10, 2023, from <nowiki>http://www.kajsadahlberg.com/files/No_72_Documentary_Uncertainty_v2.pdf</nowiki> | |||
Buck-Morss, S. (1992). Aesthetics and Anaesthetics: Walter Benjamin’s Artwork Essay Reconsidered. ''October'', 62(62), p.3. doi:<nowiki>https://doi.org/10.2307/778700</nowiki>. | |||
Steyerl, H. (2023). Mean Images. ''New Left Review'', [online] (140/141), pp.82–97. Available at: <nowiki>https://newleftreview.org/issues/ii140/articles/hito-steyerl-mean-images</nowiki> [Accessed 11 May 2023]. | |||
Steyerl, H. (2015). ''Documentary Uncertainty Hito Steyerl''. [online] Available at: <nowiki>http://www.kajsadahlberg.com/files/No_72_Documentary_Uncertainty_v2.pdf</nowiki>. | |||
Fuller, M. and Weizman, E. (2021). ''Investigative Aesthetics''. Verso Books. | |||
Goodwin, Charles. “Professional Vision.” ''American Anthropologist'', vol. 96, no. 3, Sept. 1994, pp. 606–633, onlinelibrary.wiley.com/doi/10.1525/aa.1994.96.3.02a00100/full, <nowiki>https://doi.org/10.1525/aa.1994.96.3.02a00100</nowiki>. Accessed 30 Oct. 2019. | |||
France 24. (2023). ''War-themed video game fuels wave of misinformation''. [online] Available at: <nowiki>https://www.france24.com/en/live-news/20230102-war-themed-video-game-fuels-wave-of-misinformation</nowiki>. |
Latest revision as of 15:42, 1 February 2024
Documentary Uncertainty Hito Steyerl. (n.d.). Retrieved January 10, 2023, from http://www.kajsadahlberg.com/files/No_72_Documentary_Uncertainty_v2.pdf
Buck-Morss, S. (1992). Aesthetics and Anaesthetics: Walter Benjamin’s Artwork Essay Reconsidered. October, 62(62), p.3. doi:https://doi.org/10.2307/778700.
Steyerl, H. (2023). Mean Images. New Left Review, [online] (140/141), pp.82–97. Available at: https://newleftreview.org/issues/ii140/articles/hito-steyerl-mean-images [Accessed 11 May 2023].
Steyerl, H. (2015). Documentary Uncertainty Hito Steyerl. [online] Available at: http://www.kajsadahlberg.com/files/No_72_Documentary_Uncertainty_v2.pdf.
Fuller, M. and Weizman, E. (2021). Investigative Aesthetics. Verso Books.
Goodwin, Charles. “Professional Vision.” American Anthropologist, vol. 96, no. 3, Sept. 1994, pp. 606–633, onlinelibrary.wiley.com/doi/10.1525/aa.1994.96.3.02a00100/full, https://doi.org/10.1525/aa.1994.96.3.02a00100. Accessed 30 Oct. 2019.
France 24. (2023). War-themed video game fuels wave of misinformation. [online] Available at: https://www.france24.com/en/live-news/20230102-war-themed-video-game-fuels-wave-of-misinformation.