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''What level of detail in simulation do we treat as realistic/evident (in case of images as evidence)? Both images and investigations of their reliability is assessment of reality (what is reality). VR simulations offer us certain ontology: what objects, physics (e.g. movement, ligh/shadow) are important enough to be matter of concern?'' | ''What level of detail in simulation do we treat as realistic/evident (in case of images as evidence)? Both images and investigations of their reliability is assessment of reality (what is reality). VR simulations offer us certain ontology: what objects, physics (e.g. movement, ligh/shadow) are important enough to be matter of concern?'' | ||
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Latest revision as of 17:42, 1 February 2024
What level of detail in simulation do we treat as realistic/evident (in case of images as evidence)? Both images and investigations of their reliability is assessment of reality (what is reality). VR simulations offer us certain ontology: what objects, physics (e.g. movement, ligh/shadow) are important enough to be matter of concern?