What level of detail in simulation do we treat as realistic/evident (in case of images as evidence)? Both images and investigations of their reliability is assessment of reality (what is reality). VR simulations offer us certain ontology: what objects, physics (e.g. movement, ligh/shadow) are important enough to be matter of concern?
What level of detail in simulation do we treat as realistic/evident (in case of images as evidence)? Both images and investigations of their reliability is assessment of reality (what is reality). VR simulations offer us certain ontology: what objects, physics (e.g. movement, ligh/shadow) are important enough to be matter of concern?